Introducing allnight.city Gaming: The Curated Wiki for Recomps, Decomps, and Fan Games

We proudly present the allnight.city Gaming Wiki: a curated showcase of over 100 top recomps, source decomps, enhancements, and fan games. Benchmarked strictly for Steam Machine and Steam Deck with an objective tier rating system, finding peak native gaming experiences has never been easier.

Introducing allnight.city Gaming: The Curated Wiki for Recomps, Decomps, and Fan Games

We are living through the greatest renaissance in video game history. Over the past two years, the boundaries of how we preserve, play, and modernize classic console software have been rewritten. Static recompilation frameworks, matching source-code decompilations, native 64-bit engine rewrites, and ambitious community fan projects have broken legendary games out of platform-locked obsolescence and emulator lag.

Yet finding these projects has often felt like an archaeological dig through obscure GitHub repositories, private Discord servers, forum archives, and patch mirrors. Today, that fragmentation ends.

We are thrilled to officially unveil allnight.city Gamingโ€”a newly created, living wiki built from the ground up to showcase and catalog the absolute best of the best recompilations, source ports, fan games, and enhanced editions that allnight.city personally endorses.


The Living Benchmark: Tested for Steam Machine & Steam Deck

There are plenty of compatibility databases on the web, but most measure success by a very narrow question: "Does this binary boot on a desktop PC?"

For us, that bar is not nearly high enough. The gold standard for modern native gaming isn't just booting inside a window on a desktop workstation; itโ€™s how seamlessly a title integrates into your couch and handheld life.

Every single project cataloged on wiki.allnight.city/en/gaming is evaluated against one uncompromising benchmark: how well it runs on Steam Machine and the Steam Deck.

When you sit back on the couch with a gamepad or undock your Deck for a cross-country flight, the experience should be indistinguishable from a commercial console release:

  • Flawless Gamepad Ergonomics: Native XInput/SDL controller support out of the box, correct button glyphs, analog stick deadzone tuning, and zero mouse-cursor babysitting.
  • Linux & SteamOS Native Fidelity: Turn-key execution on SteamOSโ€”either via first-class native Linux builds (Flatpak/AppImage) or pristine Proton compatibility without launch-option trickery.
  • Handheld Thermal & Battery Efficiency: By ditching heavy CPU-bound emulation virtualization in favor of direct Vulkan and DirectX 12 execution, these ports sip battery, run cool, and maintain rock-solid frame times.
  • Instant Sleep & Resume: Suspension without audio desync, controller disconnect panics, or memory corruption.

The Four Pillars of the Catalog

The wiki organizes more than a hundred curated projects across four distinct engineering disciplines:

1. ๐Ÿงฉ Recomps (Static Binary Recompilations)

Static recompilation is the bleeding edge of reverse engineering. Rather than interpreting or dynamically recompiling CPU instructions in real time with an emulator, tools like N64Recomp and ReXGlue translate the original compiled console machine code directly into native C/C++ x86-64 and ARM64 instructions prior to runtime. The result? 4K resolution, 60โ€“120+ FPS, true ultrawide rendering, and zero emulator latency.

Featured: Zelda64Recomp (Majora's Mask), Dusklight (Twilight Princess), Skies of Arcadia Legends, Hard Corps: Uprising, JoJo's Bizarre Adventure HD, and Sonic Unleashed.

2. ๐Ÿงฑ Decomps (Native Source Ports)

Through heroic matching-decompilation efforts, passionate communities reverse-engineer original game binaries back into readable, compilable source code. Once unlocked, developers compile native 64-bit binaries that communicate directly with modern OS APIs and graphics pipelines.

Featured: Ship of Harkinian (Ocarina of Time), OpenMW (Morrowind), Super Mario 64 (Coop Deluxe / Ghostship), Lighthouse (Banjo-Kazooie), Starship (Star Fox 64), and Spaghettikart (Mario Kart 64).

3. โœจ Enhancements (Modernized Editions & Overhauls)

Beyond straight source ports, enhancements encompass complete widescreen engine conversions, uncapped framerate patches, audio remasters, and quality-of-life overhauls built on top of reverse-engineered architectures.

Featured: Sonic the Hedgehog 3 A.I.R., Sonic Forever / Absolute, Link's Awakening DX (HD), Tony Hawk's American Wasteland (reTHAWed), and Phantasy Star Online: Ephinea.

4. ๐ŸŽฎ Fangames & Total Conversions

Independent fan developers building entirely original experiences, standalone sequels, and full-scale total conversions on custom open-source engines (Godot, MonoGame, Doom engine derivatives).

Featured: Sonic Robo Blast 2, Dr. Robotnik's Ring Racers, Super Mario Bros. Remastered, and Zelda II: The Adventure of Link (ZALiA).


An Objective Rating System You Can Trust

Not all fan projects are created equal. Some are bulletproof commercial-grade products, while others are promising proofs-of-concept that still require command-line troubleshooting. To give players immediate clarity, every entry on the wiki features a transparent tier rating:

Tier Benchmark Criteria
๐Ÿ’Ž Diamond The absolute pinnacle of game preservation. 5,000+ GitHub star floor. Pre-compiled public multi-platform binaries (Linux, Windows, macOS, SteamOS), seamless automated asset extraction from commercial discs/ROMs (including .rvz support), comprehensive settings overlays, integrated mod/randomizer support, and flawless 60โ€“120 FPS performance.
๐Ÿ† Platinum Elite, reference-quality releases. 500+ GitHub star floor. Full desktop platform support, hash-checked ROM pickers, complete input remapping, high-framerate physics stabilization, and rock-solid Steam Deck stability verified through complete playthroughs.
๐Ÿฅ‡ Gold Mature, fully playable projects. Official Flatpaks or multi-desktop binaries, robust gameplay stability, and verified end-to-end completion, but may lack multi-platform parity or still sit at a pre-1.0 release tag.
๐Ÿฅˆ Silver Functional, fully playable experiences that carry beta caveatsโ€”such as experimental widescreen/interpolation, Linux builds requiring Wine/Proton wrappers, or manual asset-extraction steps.
๐Ÿฅ‰ Bronze / Provisional Bleeding-edge alpha builds, active work-in-progress ports, and emerging community repos undergoing active verification.

The Hall of Fame

Curious where to start? Jump straight into the Hall of Fame, showcasing the highest-rated titles currently dominating our testing rotation:

  • The Legend of Zelda: Twilight Princess (Dusklight) โ€” Diamond ๐Ÿ’Ž: Stunning GameCube/Wii reimplementation with native widescreen, unlocked frame rates, an in-game mod loader, and a bundled randomizer that reads .rvz dumps directly.
  • Morrowind (OpenMW) โ€” Diamond ๐Ÿ’Ž: The gold standard of open-source engine reimplementations. Full modern hardware utilization, breathtaking view distances, physics overhauls, and complete cross-platform parity.
  • The Legend of Zelda: Ocarina of Time (Ship of Harkinian) โ€” Diamond ๐Ÿ’Ž: HarbourMasters' magnum opus, offering gyroscopic aiming, 60+ FPS, free camera controls, and instant room transitions.
  • Star Fox 64 (Starship) & Banjo-Kazooie (Lighthouse) โ€” Platinum ๐Ÿ†: Pixel-perfect N64 recompilations running with zero input lag and widescreen fidelity on handhelds.
  • Sonic Robo Blast 2 & Ring Racers โ€” Platinum ๐Ÿ†: The greatest 3D platformer and kart-racing fan projects ever conceived, running on customized Doom engines with online netplay.

Explore the Wiki Today

Video games deserve better than being locked inside aging plastic cartridges or discarded by corporate rights-holders when licensing deals expire. The recompilation and decompilation movements represent the true future of gaming heritageโ€”built by fans, preserved for players, and optimized for open hardware.

Whether you're looking for your next 100-hour adventure on your Steam Deck or setting up an all-in-one couch multiplayer arcade on your Steam Machine, the definitive library is now at your fingertips.

๐Ÿš€ Explore the allnight.city Gaming Wiki

Have a project you want to see benchmarked or rated? Join our community discussions and keep your firmware updated. The hunt for native perfection never sleeps.